![]() Now that you have a better idea of where you want to go with your character, you will want to make sure that you aren't wasting any skill points. You really only need to do this if you aren't happy with where your character has been going thus far, and since you're early on in the game doing this doesn't have any impact on anything. Also, speak with the guy who has a curly Q over his head if you want to reset the last three levels of skill allocation. Before you leave, visit all of the merchants and use the stash chests if you need to store any cool loot. If you do happen to find any bugs not already listed, please PM me with details on the official Torchlight Forums.You will receive this quest in the Enclave. This mod does not alter the files for Big or Giant (Permanent) fish in any way.Ĭhanged fish_lampfish_med's effective time from 3600 to 1800.Ĭhanged icefish_med's effective time from 3600 to 1800.Ĭreated a new, more comprehensive readme.Ĭhanged the effective time of all Medium class fish from 1800 to 600 To discern between the two, simply look at the effective time of the two, as that is the largest difference between them. For example, transmuting a stack of Muckfish (fish_muckfish) creating a single Muckfish (fish_muckfish_med). This may cause some slight confusion when you mix 5 Normal fish together, to create a Medium fish, as the display name will not change. For all intents and purposes your Normal fish will work perfectly fine with the new Small fish, as they are still technically the same thing, with a different display name. This mod will not change the display names of fish already in your inventory prior to installing this mod. If you find a bug caused by my mod, please PM me with details. I have personally tested every recipe to make sure they work, and there are no bugs that I am aware of. For example, transmuting a stack of Small Muckfish (fish_muckfish) creates a single Muckfish (fish_muckfish_med), and transmuting a stack of Muckfish creates a single Big Muckfish (fish_muckfish_big). These recipes allow you to take a single stack (5) of a size of fish, and transmute them together to make 1 fish of the larger size. The mod also adds 36 transmutation recipes to the game. It retains it's NAME (fish_) so any references in script will not be harmed, the new normal sized fish are fish_med and are replacements for the original fish in display name only. This only changes the display name of the fish, so for all other purposes, the Small fish work exactly the same as Normal fish. This new Medium fish now uses the plain name of each fish species, and the original Normal fish are now known as Small fish. ![]() These new fish are at the midpoint between Small and Big in rarity, price, and effective time (1800 seconds). For Example, Muckfish is now Small Muckfish, and the new fish took the name Muckfish. ![]() Normal fish have been renamed Small, and the new, Medium fish, use the fish's original name. It also adds a new size of fish between Normal and Big. This mod gives you the ability to combine fish via transmutation, to create fish of a larger size. It should look like C:\Users\YourName\AppData\Roaming\runic games\torchlight\mods\bgbr_FishMash if you are running Vista. You can find this by following the C:\Program Files\runic games\torchlight\Application Data link. Unzip the structure into your %appdata%\runic games\torchlight\mods\ folder. It also adds a new size of fish between Normal and Big, to help cut down on the massive jump between a 120 seconds and 3600 seconds effective time. The purpose of this mod is to cut down on the tedium of trying to catch a Giant Fish for your pet, by giving you the ability to transmute fish.
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